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- Ralphnew.wad collected by Ralph Evans (revans@kaiwan.com)
-
- This is my fourth Deathmatch collection that groups my first three into
- one full three episode replacement.
-
- Play using "doom -file ralphnew.wad" (you must have the registered version).
-
- This is the source for this new wad pak:
-
- EPISODE1: EPISODE2: EPISODE3:
-
- E1M1 GUS E2M1 ZZONE E3M1 GOG2X
- E1M2 SPUNK E2M2 ARENA11 E3M2 LEDGES3
- E1M3 ULTIM E2M3 WIRE2 E3M3 MARKROOM
- E1M4 SUPER33 E2M4 TOURNEY E3M4 ELEMENTS
- E1M5 ZRAT E2M5 TRIMATCH E3M5 AYRTON_2
- E1M6 ARENA E2M6 TRUNK E3M6 PUEBLO
- E1M7 WIRELESS E2M7 ACHERON E3M9 LEDGES4I
- E1M7 SUPER22 E2M8 GANGSTAR E3M7 FRAGMAN
-
-
- My highest regard to all WAD authors, you did a fantastic job guys!
-
- Here is the text from some of the original wad authors:
-
-
-
-
- ================================================================
- Title : CROSSING ACHERON
- Author : John W. Anderson (aka Dr. Sleep)
- E-mail Address : drsleep@delphi.com;CIS:74002,2157;AOL:DrSleep107
-
- Additional Credits : Raphaël Quinet and Brendon J. Wyber for DEU 5.21;
- : Colin Reed for BSP v1.1 (can't DEU without it);
- : War Machine for endless Deathmatch tests (am I
- getting any better?);
- : Terry C. Ramey and Sebastian Kirke for BETA critiques
- and other witty and useful suggestions (I didn't use
- any of 'em <g>);
- : Vanni Fucci and his figs;
- : And, of course, those id guys. (You and Quinet owe
- my wife a BIG apology. But you have MY regards.)
-
- Description : As in my first level -- DANTE'S GATE -- I have tried
- in CROSSING ACHERON to achieve a gaming atmosphere
- that is not only fast-paced (once the fur starts to
- fly), but just plain creepy. Once again, I went for
- the aesthetics (you know: The Look); but this time,
- I also tried to keep the game from being too
- easy. I think once you get inside, you'll find that
- CROSSING ACHERON has been fully optimized for
- DEATHMATCH. But it's just as enjoyable (if I do say
- so myself) in Single-player and Coöperative modes.
-
- CROSSING ACHERON (pronounced 'ak eron) is a sequel
- to DANTE'S GATE -- thematically, anyway. (It's an
- E1M3 only because I thought the music was more
- appropriate than M2.) For any of the two or three
- of you out there who have read Dante Alighieri's
- THE DIVINE COMEDY -- or even only "Inferno" --
- I'm sure you've been able to appreciate the many
- allusions to this work in DOOM. I have tried to
- take a tack of my own along the same lines. (I do
- this not only because I think the idea is neat, but
- so that people will think that I'm very clever.)
- I'm not so naïve as to expect everyone to rush out
- and get a copy of "Inferno" (I mean, it IS pretty
- tedious stuff, at times), but it's well worth the
- read -- and a little patience is a virtue that is
- often well-rewarded.
-
- (By the way: Acheron is a river in Hell (basically).
- But don't look for any rivers in here: I tried it
- several different ways and just wasn't convinced.)
-
- I thank those of you who sent me mail on my previous
- effort, and I hope to hear from more of you about
- this one. (Just a line would do: "It's great!"
- or "It sucks!" or "Now I know what John Cormack
- MEANT to do in "Unholy Cathedral.")
-
- Thanks. Hope you like it.
-
- Instructions : Put ACHERON.WAD in your DOOM directory, type
- "doom -devparm -file acheron.wad -wart 1 3 -skill <#>"
- (Or, to play moderately at first, also put the file
- ACHE.BAT in your DOOM directory and type ACHE. And
- you'll get one.)
-
- Disclaimer : I assume no responsibility for anything of any sort
- in any way, shape, or form -- now, then, henceforeward,
- in this life (or the next several) for any screw-ups
- or even minor inconveniences this PWAD causes you,
- your family, your relatives, friends, ancestors,
- associates, employers, pets, neighbors, lovers,
- congressional representatives, nor any other person --
- living, dead, or undead -- that you have or will ever
- have any contact with in even the slightest form.
- This PWAD has been tested and tested ad infinitum, so
- it shouldn't mess with your computer or anything else
- remotely associated with it. But if it DOES, then
- that's the way the cookie crumbles. Don't come cryin'
- to me. It must be something YOU did. If you don't
- like it, lump it. (I ran out of clichés.)
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M3
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : All
- New Sounds : No
- New Graphics : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build Time : A really, really, really long time
- Editor(s) used : DEU 5.1, 5.21, and 5.21GCC by Raphaël Quinet
- & Brendon J. Wyber
- DoomED by Renegade Graphics (only to print maps)
- Known Bugs : Rush Limbaugh <g> (none that I know of)
- Unknown Bugs : How would I know if they're unknown? Please tell me.
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional levels. Please.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- CompuServe, Gamers+ Forum, Library 8 (Action Game Aids).
-
-
-
- (This information form was provided as AUTH_WAD.TXT v1.2 with DEU 5.1.)
- Title : The Arena
- Filename : ARENA.WAD
- Author : Steven Rhodes
- Email Address : 72303,2113 [Compuserve]
- Misc. Author Info : This is my first COMPLETED .WAD
- file worthy of uploading. Let me
- know if I was mistaken.
-
- Description : Designed specifically for
- deathmatches, with lots of hiding
- places and sniper positions
-
- Additional Credits to : Id software!!
- The makers of Doom Editor the Real
- Thing.
- Rob Elliott and Jeff Marrentette for
- hours of beta testing and design
- suggestions.
- My Fiance' Cindy, For still agreeing
- to marry me next month despite my
- hours of time devoted to DOOM.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1,M1
- Single Player : Don't bother
- Cooperative 2-4 Player : Don't bother
- Deathmatch 2-4 Player : Yes!!!!!!!
- Difficulty Settings : No [No monsters on any level]
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
-
-
- * Construction *
-
- Base : New level from scratch
- Build Time : 12 Hours or so [still not perfect, but close].
- Editor(s) used : Doom Editor
- Known Bugs : There aren't any to be found!
-
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
-
- * Please write me and let me know what you think. I'm still trying
- to decide what is a good size deathmatch board. My friends and I
- like this one because it is small and you don't waste alot of time
- looking for each other. [Saves on those long distance calls]
-
- * COMING SOON!!!!! DMSUCK.ZIP - Not intended for deathmatch, but
- if you like to go thru a large map
- with some tricky twists and inter-
- esting gimicks you won't want to
- miss this one!
- Projected upload date: June 30th -----BEGIN PGP
- SIGNED MESSAGE-----
-
- ====================================================================
- Title : AYRTON_2.WAD (new version - delete old ayrton)
- Authors : Wolfgang Grassl
- (peace.wad and peace_20.wad)
- Email Address : grassl@mailer.uni-marburg.de
- ====================================================================
-
- Description : This is a DEATHMATCH 2.0 pwad.
- Please play this wad with the -altdeath
- rules only (Doom 1.666). Old deathmatch
- is no fun with this pwad - you need
- respawning items !
-
- Ayrton is the second part of my deathmatch
- 2.0 trilogy: 1. peace_20
- 2. ayrton_2
- 3. coming soon !
-
- * This new version of ayrton.wad has larger
- * rooms so you have more space to fight.
- * I included difficulty levels that change
- * the type of weapons available:
-
- 1 and 2 : Rocket Launcher
- 3 : Rocket Launcher + Plasma
- 4 and 5 : Rocket Launcher + Plasma + BFG
-
- (Shotgun, chaingun, chainsaw and Berserker at
- every level.)
-
- -> I recommend to play skill level 4.
- The BFG is not easy to use in this level -
- the best weapon for ayrton is the plasma gun.
-
- Monsters: one Trooper :)
- !! try to keep the Trooper alive while
- !! playing deathmatch
-
- Info : This is my latest Deathmatch pwad.
- The level is very compact, so you
-
-
- Additional Credits to : Ayrton Senna for being the greatest
- racing driver ever.
- Everyone who enjoyed my prior levels
- peace and peace_20.
- James Dicke for the deathmatch charts.
- ID for DOOM.
-
- * Play Information *
-
- Doom Version : 1.666 (1.4 or above)
- Episode and Level # : E1M1
- Single Player : (yes)
- Cooperative 2-4 Player : (yes)
- Deathmatch 2-4 Player : YES ! !!! DEATHMATCH 2.0 ONLY !!!
- Difficulty Settings : Yes - see description above
- New Sounds : no
- New Graphics : no
- Demos Replaced : none
- Release Date : 13/Aug/94
-
- * Construction *
-
- Base : scratch
- Build Time : 56 hours ;)
- Editor(s) used : DEU 5.21 gcc and Idbsp 1.01
- Known Bugs : no known bugs with 1.6
- ( HOM with V. 1.2 )
-
-
- * Copyright / Permissions *
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
- In Germany you MUST NOT give this WAD to people under 18 years ;)
-
- * Where to get this WAD *
-
- FTP sites:
- infant2.sphs.indiana.edu (ayrton_2.zip)
-
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- ================================================================
- Title : BEAN'S WAD
- Filename : BEAN.WAD
- Author : Sean Monahan
- Email Address : Can be contacted through
- mcollins@magnus.acs.ohio-state.edu
- Misc. Author Info :
-
- Description : This wad was designed solely for DEATHMATCH.
- No bloodbath arenas here! If you like a wad with
- a lot of ambush points and stalking positions, this
- is the one for you (I enjoy it, anyway). I've never
- played this Wad in a 3 or 4 person DEATHMATCH, so
- if you do, I'd like to hear how it fared. I'd also
- be interested in seeing any LMP's made in this Wad.
- I'd also be interested in hearing any comments of
- what you thought (This is my first Wad, so please
- be merciful!).
-
- Additional Credits to :
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : No
- Cooperative 2-4 Player : No
- Deathmatch 2-4 Player : Yes!!!!
- Difficulty Settings : Not implemented
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU v5.21, BSP v1.2x(?)
- Known Bugs : None that I know of.
-
-
- * Copyright / Permissions *
-
- You may do whatever you want with this file.
-
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu and its mirrors
- Title : Fragman
- Filename : Fragman.wad
- Author : Robert T. Marentette (Admiral R.O.B.)
- email Address : Cserve: 73632,3627
-
- Description : This is one of several .wad files I have
- created exclusively deathmatch. In it contains
- a huge arena, several small rooms around the arena,
- multiple weapons, bonusus, secrets, traps and
- absolutely no monsters. FRAGMAN has been play
- tested several times and has been found to be
- plentiful in frags (hence the name). Any and all
- comments are welcome. Email Rob at CSERVE 73632,3627
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes (but no fun at all, and you can never leave!)
- Cooperative 2/4 Player : No
- Deathmatch 2/4 Player : Yes (preferred)
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
- Monsters : No
-
- * Construction *
-
- Base : New level from scratch
- Construction time : Too many hours
- Editor(s) used : DEU 5.21 and BSP 1.2
- Known Bugs : None.
-
- * Copyright / Permissions *
-
- Authors (MAY) use this level as a base to build additional
- levels. Authors (MAY) alter or play or do with this level pretty much
- anything they want, I only ask that you give me credit.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- Compuserve: Gamer's Forum in the Action Game Aids section.
- -----------------------------------------------------
- ■ GANGSTAR.WAD INFO! READ THIS FILE B-FORE PLAYING! ■
- -----------------------------------------------------
- Title : GOTCHA YOU LITTLE FUCKER! -BOOM!-
- Author : GANGSTAR/CTX/SWL
- Email Address : -
- Misc. Author Info : SYSTEM ONE +46-(0)850026361
-
- Description : GANGSTAR.WAD by GANGSTAR 05-20-94
- The ultimate DEATHMATCH level!
- Made escpecially for DEATHMATCH mode 3-4 players,
- but it's fun playing 2! What a heck works fine
- for singel play too!
- Has put in lots of secret rooms and passages for
- you to discover!
- Learn all the secret rooms and passages and
- find the best weapon and you'll easilly kill your
- opponent!
- Maybe it's little too BIG! :) More fun that way!
-
- Additional Credits to : ID SOFTWARE - for making the BEST GAME EVER!
- RAPHAEL QUINET - for the DOOM EDITOR UTILITIES!
- BRENDON J WYBER - for the DOOM EDITOR UTILITIES!
- COLLIN REED - for the BSP v1.0!
- DALE, STEED, DODO - Best guys ever!
- CORTEX crew - play this at next meeting!
- SWELiNK members - You know who you are
- --------------------
- ■ Play Information ■
- --------------------
- Episode and Level # : E1M1
- Single Player : YES
- Cooperative 2-4 Player : NO
- Deathmatch 2-4 Player : YESSSSSSS!!! (Play 3-4 for ULTIMATE FUN!)
- Difficulty Settings : YES! TRY ULTRA VIOLENCE OR NIGHTMARE! :)
- New Sounds : NO
- New Music : YESSS! EYE OF THE TIGER!
- New Graphics : NO
- Demos Replaced : NONE
-
- ----------------
- ■ Construction ■
- ----------------
- Base : NEW LEVEL FROM SCRATCH!
- Build Time : Oh my god! 24+ Hours!
- Editor(s) used : DEU v5.1 , MIDI2MUS , BSP v1.0
- Known Bugs : Had a lots of major bugs, but fixed 'em all!
- Thanx DODO! :)
- May run badly on slow computers and poor networks
- cause it's so BIG!
- If you find any bugs, plese let me know!
-
- ---------------------------
- ■ Copyright / Permissions ■
- ---------------------------
- OTHER AUTHORS MAY NOT USE THIS LEVEL AS A BASE TO BULID ADDITIONAL
- LEVELS! CALL ME ON SYSTEM ONE +46-850026361 OR MAIL ME AT THE ATTITUDE NET
- AND WE'LL TALK ABOUT IT!
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- -------------------------
- ■ Where to get this WAD ■
- -------------------------
- BBS numbers: SYSTEM ONE +46-850026361
-
- markroom.wad
- =============================
-
- This WAD is a big area good for multiplayer NETDOOM. It's got tons of
- weapons and no armor---- so be prepared to die LOTS! We've been playing
- it around here for a few days, and the matches can easily last >>>1 hr.
-
- Have Fun!
- Mark
-
- Author: Mark Griswold
- Email: mgriswol@synapse.npa.uiuc.edu
-
- I don't care about this copyright stuff....
-
- ================================================================
- Title : PUEBLO.WAD
- Author : Tom Neff
- Email Address : tneff@panix.com
-
- Description : This was a "contract WAD" for a well known
- Deathmatch tournament organizer who ultimately
- couldn't use it for business reasons. The
- client's requirements were that it run on 1.2, be
- pretty fast, have no nukage or other non-combat
- hazards, and have the exit clearly marked but
- hard to abuse. My goals were that it look
- memorable, play well, and have graded difficulty.
- The result was influenced by my travels in Taos
- and the High Southwest. I hope you like it.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1 (but requires Registered WAD)
- Single Player : By all means look around.
- Cooperative 2-4 Player : Ditto
- Deathmatch 2-4 Player : Yes - all 10 start points are there.
- Difficulty Settings : Yes. Easy has more ammo and health and easier
- access to the rocket launcher. Hard is fairly
- stingy but everyone gets a decent weapon. You
- can get a launcher on Hard but you make yourself
- pretty obvious when you do... you'll see!
- New Demos : No
- New Graphics : Yes -- do you like the oven?
- New Sounds : No
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU, BSP, RMB10 for REJECT, Corel PHOTO-PAINT 5.0
- and DMGRAPH for graphics
- Known Bugs : None
-
-
- * Copyright / Permissions *
-
- Authors may use this level as a base to build additional levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact, and you distribute it free of any charge.
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu
- wuarchive.wustl.edu
-
-
- Ralphnew by Ralph Evans (revans@kaiwan.com)
-
- This is my fourth Deathmatch collection that groups my first three into
- one full three episode replacement.
-
- Play using "doom -file ralphnew.wad" (you must have the registered version).
-
- This is the source for this new wad pak:
-
- EPISODE1: EPISODE2: EPISODE3:
-
- E1M1 GUS E2M1 ZZONE E3M1 GOG2X
- E1M2 SPUNK E2M2 ARENA11 E3M2 LEDGES3
- E1M3 ULTIM E2M3 WIRE2 E3M3 MARKROOM
- E1M4 SUPER33 E2M4 TOURNEY E3M4 ELEMENTS
- E1M5 ZRAT E2M5 TRIMATCH E3M5 AYRTON_2
- E1M6 ARENA E2M6 TRUNK E3M6 PUEBLO
- E1M7 WIRELESS E2M7 ACHERON E3M9 LEDGES4I
- E1M7 SUPER22 E2M8 GANGSTAR E3M7 FRAGMAN
-
-
- My highest regard to all WAD authors, you did a fantastic job guys!
-
- Enjoy.
- SPUNK.ZIP is a zipped PWAD-file, containing an entirely new map
- for level E1M1, made with DEU 5.0 ... I meant it especially for
- deathmatch-play; there's no exit, so you have to play till you drop!
- Especially -respawn is fun!
-
- Do you have the SPUNK to play this?
-
- Mail any suggestions or comments to: bl227@cleveland.freenet.edu
-
- Happy DOOMing!
-
- Greetings... Richard Smol
-
- P.S.: I love those sergeants! Bring 'em on! Bring 'em on!
-
-
- ================================================================
- Title : SUPER22.WAD and SUPER33.WAD
- Author : Rich Shetina
- Email Address : CIS - 74241,475
- Internet - rich.shetina@gco.com
-
- Description : Two "SUPER" Deathmatch levels
- SUPER22.WAD - Great for 2 players, untested with
- > 2 You can really rack up the frags and have
- a good time doing it! When we quit one
- particular session, I had 80 Frags and my
- opponent had about 40.
- Go look at the CYBERDEMON...it can't hurt
- you until the barrels are blown up.
-
- Kill the CYBERDEMON together, or leave
- it out there to make things interesting.
- SUPER33.WAD - Probably better with > 2 players
- although we had a pretty good time with two.
- Not as heavily playtested as SUPER22.
-
- Additional Credits to : My wife, Roxanne and her brother Steve Clancy
- (playtesting, and creative ideas)
-
- : id Software, for creating DOOM, Colin Reed for
- BSP, Matt Fell for the DOOM Specs, and Raphael
- Quinet and Brendon J. Wyber for DEU.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M2 and E3M3
- Single Player : Absoulutely NOT!
- Cooperative 2-4 Player : NO WAY!
- Deathmatch 2-4 Player : Yep!...the ONLY way to play!
- Difficulty Settings : Who cares!
- New Sounds : No
- New Graphics : No
-
-
- COMMAND LINE: ipxsetup -devparm -file SUPERxx.WAD -warp x x
- sersetup " " " " "
-
-
- * Construction *
-
- Base : New levels from scratch
- Build Time : SUPER22 - ?? lost track maybe 20-30 hrs.
- SUPER33 - about 10-12 hours.
- Editor(s) used : DEU 5.21, BSP 1.1xx
-
- READ!****READ!*****READ!*****READ!*****READ!*****READ!*****READ!*****
-
- Known Bugs : None that we could find in testing.
- For future reference, I NEVER post a level
- if I've found even the smallest of bugs and
- I get really PISSED off at people who do!
- I can understand mis-aligned textures, but
- there is NO EXCUSE for the "hall of
- mirrors" effect anywhere in a posted PWAD.
- You probably spent some long-distance $
- d/ling this file so you deserve a quality
- level. IF YOU FIND ANY BUGS IN ONE OF MY
- PWADS, FLAME THE #&@% OUT OF ME VIA CIS OR
- EMAIL.
-
- * Copyright / Permissions *
-
- Authors may use this level as a base to build additional
- levels.
-
- * Where to get this WAD *
-
- Software Creations BBS
- CIS Gamers Forum
-
-
- COMMENTS: Please let me know what you think of these levels, good or bad.
-
- ================================================================
- Title : TOURNEY 001
- Filename : TOURNEY.WAD
- Author : Mark K. Gresbach Jr.
- Email Address : Mark.Gresbach@mixcom.com
- Misc. Author Info :
-
- Description : This file was created especially for the
- VGC's (Virtual Gaming Center) tournament.
- It has sniper points, open areas and most
- weapons in interesting places.
-
- Additional Credits to : Bill Nowicki, Douglas Hay, and Steve Burg
-
- VIRTUAL GAMING CENTER (VGC)
- 1514 S. 84th Street
- Milwaukee, Wisconsin 53214
- (414) 476-1514
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : No
- Cooperative 2-4 Player : No
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Not implemented
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU 5.21 BSP 1.1x
- Known Bugs : None
-
-
- * Copyright / Permissions *
-
- Authors may not modify, change or in any way alter this level without
- written permission from the author. This file is the property of the
- author and the VGC Center.
-
- (One of the following)
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- ================================================================
- Title : TRIMATCH.WAD
- Author : John Martin
-
- Email Addresses : jmartin@ivs.att.com
-
- Description : DEATHMATCH ONLY!!!
- 4 guns, 3 rooms, 2 great places to hide.
- Some fast action, some sniper spots, some
- hiding places, nuff said.
- Includes an exit.
-
- Additional Credits to : Authors of DEU 5.21, BSP, REJECT
- and of course, id.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M1
- Single Player : No
- Cooperative 2-4 Player : No
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : New level from scratch
- Build Time : 8 hours
- Editor(s) used : DEU 5.21, BSP, REJECT10
- Known Bugs : None
-
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional
- levels (yea, like I could stop you).
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
-
- * Disclaimers *
-
- I'm not be responsible for your system crashes, sanity, or any divorces.
-
-
- * Where to get this WAD *
-
- infant2.sphs.indiana.edu
- ================================================================
- Title : TRUNK.WAD
- Author : Richard Smol
- Email Address : bl227@Cleveland.Freenet.edu
- Misc. Author Info : Member of the Doom Contest Group Rotterdam.
- Specialized in the making deathmatch-PWADS
- for this team (but I'm not a bad DOOMer myself).
-
- Description : DEATHMATCH-wad, with still lots of attention
- for the scenery though. Haunt, kill, slaughter
- your friends in this PWAD. Cause total mayhem
- and destruction!!!!! Show no mercy!! Let your
- opponents suffer enormously!
-
- *ahem*
-
- Generally, just have fun >:)
-
- Additional Credits to : the members of the Doom Contest Group, who
- are a true inspiration.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes (but not as much fun)
- Cooperative 2-4 Player : Yes (your friends can be your worst enemies)
- Deathmatch 2-4 Player : YES! This is what the level is made for!
- Difficulty Settings : No. Why? Real Doomers do it Ultra-Violent!
- New Sounds : No (aside from your friends screaming!)
- New Graphics : No
-
- * Construction *
-
- Base : New level from scratch
- Build Time : 20 hours
- Editor(s) used : DCK 1.0
- IDBSP 1.0.1
- Known Bugs : None.
-
- * Copyright / Permissions *
-
- You MAY use this level as a base to build additional levels.
- But do not claim you created this level. If you create a new
- level based on this one, please credit the original author.
- You may do whatever you want with this file. The author
- will not accept any responsibility for problems caused with it.
-
- * Where to get this WAD *
-
- FTP it from: infant2.sphs.indiana.edu
- or one of its mirrors.
- ================================================================
- Filename : Wireless.WAD
- Author : Gene Field
- CIS On-Line Name : Wireless
- Additional Credits to : None
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
-
-
- Single Player : no
- Cooperative 2-4 Player : no
- Deathmatch 2-4 Player : YES
- Difficulty Settings : no
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Doom Editor V2.06b "The Real Thing"
- Known Bugs : Some teleporter lines work from the wrong side
- Quote : "It's already three in the morning?"
-
- * Copyright / Permissions *
-
- Authors may use these levels as a base to build additional levels.
-
- Do whatever the hell you want with this, you're going to anyway....
-
- * Where to get this WAD *
-
- Gene Field
-
- Compuserve Information Service # 75200.2123
- E-Mail:
-
- *** ZRAT ***
-
- Brought to you by Banished CPU
-
-
- ┌───────────────────────────────────────────────────────────────────────┐
- │ --> QUICK-START INFO: Unzip the included files into your DOOM │
- │ directory. [Registered version is required.] Then, to install the │
- │ new graphics, type "ZRAT". Run DOOM as you normally would, while │
- │ "including" ZRAT.WAD. [For example, type "DOOM -FILE ZRAT.WAD".] │
- │ Select the first level of the game [E1M1]. To restore the original │
- │ graphics, simply type "ZRAT-" at the DOS prompt. │
- └───────────────────────────────────────────────────────────────────────┘
-
-
- Title : ZRAT [pronounced "Zee Rat"]
- Filename : ZRAT.WAD [included in ZRAT.ZIP]
- Description : Designed especially for DEATHMATCH. Also good
- for single-player and cooperative play. Includes
- new graphics, made from scratch by the author,
- including animated "worm" walls and floors.
-
- Author : Dan Gannon, a.k.a. Maynard "the Main Nerd"
- Email Address : maynard@banished.com
- Misc. Author Info. : Sysop of Banished CPU, a multi-line BBS which
- supports Freedom of Speech!
- BBS Info. : Looking for more great DOOM levels? We maintain
- an extensive collection of the highest quality
- available, thanks largely to Terry Hamel!
- BBS Number : (503) 232-9202 [28.8k multi-line]
-
- Additional Credits to : Terry Hamel [author of BUNKER.WAD] and Jeff
- Magar, for extensive Deathmatch testing and
- helpful criticism. This level's name was
- inspired by Terry's often-aggravating style of
- Deathmatch play. DAMN Zee Rat! <grin>
-
- Notes : Provides a great variety of gaming action in
- every mode of play. Lends itself to numerous
- strategies. Very intense Deathmatch action.
- This level has been fully tested, critiqued,
- and "debugged". Designed for and tested with
- DOOM v1.2.
-
- ───────────────────────────────────────────────────────────────────────
-
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : Yes
- New Music : No
- Demos Replaced : All 3 ["Zee Rat" himself recorded demo #2]
-
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU v5.21, BSP v1.1x, DMGRAPH, Adobe Photoshop
- v2.5, and other utilities.
- Known Bugs : None.
-
-
- * Copyright / Permissions *
-
- Authors may use this level as a base to build additional levels, on the
- condition that Banished CPU is given proper credit, and its (503) 232-9202
- access number is given.
-
- You may freely distribute this level, provided that you include all of the
- files listed below, intact and with no modifications. You may distribute
- this level in any electronic format (BBS, Diskette, CD-ROM, etc.)
-
-
- * Included Files *
-
- ZRAT.TXT ZRAT.WAD ZRAT.BAT ZRAT-.BAT
- DMGRAPH.EXE WORMFLO1.GIF WORMFLO2.GIF WORMFLO3.GIF
- CRUSTILE.GIF METAL1.GIF METAL2.GIF FILE_ID.DIZ
-
- ───────────────────────────────────────────────────────────────────────
-
-
- Banished CPU supports Freedom of Speech!
-
- ┌────────────────────────────────────────────────────────────┐
- │ 28800 bps (9 lines with V.Fast)...........(503) 232-9202 │
- │ 14400 bps (11 lines with V.32bis).........(503) 232-6566 │
- │ 9600- bps (12 lines with V.32)............(503) 232-5783 │
- └────────────────────────────────────────────────────────────┘
-
-
- <end of file>
-
-
-
-